In what ways does your media product
use, develop or challenge forms and conventions of real media products?
Before and
during the time that I was making my magazine, I looked at a lot of other,
professional, magazines for inspiration. I looked carefully at the layouts and
fonts that the professionals use, and tried to replicate those in my own, but
with my own personal touch as well.
For
inspiration, I looked at well known professional magazines, such as ‘Kerrang’,
‘Vibe’, ‘Classic Rock’, ‘NME’, and ‘Q’, and the styles of the professional
magazines, that I looked at for inspiration, is reflected in my own layout.
How does your media product represent
particular social groups?
My music
magazine represents the “rocker” social group. The genre of my magazine is
“’rock’ and ‘heavy metal’”, and the overall mood of my magazine is quite dark,
and gloomy as the colour palette predominantly consists of blacks and greys. On
top of this, I have created a semantic field for “rock” with the use of guitars
in my images.
After asking
a large number of people, I have reached a conclusion that my music magazine
represents this social group due to its themes of “destruction”, “anger”,
“pain”, “sorrow”, and the graveyard-type feel. The central image resembles a
tombstone due to the emotionless expression on the face of the model in the
central image, the smoke effects that I added around the page, and the gothic
styled font of the text which is positioned centrally underneath the central
image. The model in the central image has also been considered to look
‘sinister’.
What’s more
is that the colour palette, being predominantly dark, appeals to this social group
as the colouring of the page generally matches the colours that they wear.
What kind of media institution might
distribute your media product and why?
There are a
couple of media institutions that might be interested in distributing my music
magazine, such as Bauer Media, and Future Media.
On the one
hand, Bauer Media might be interested as the media that they currently distribute
is similar to that of my media product. Bauer Media distribute music magazines
of similar genres to mine, for example one of the most popular “rock” magazines
in current distribution, ‘Kerrang’. ‘Kerrang’ is a very popular “rock”
magazine, first published on June 6 1981, and has been dedicated to the music
genres of “rock”, “metal”, and all of their variants.
Similarly, Future
Media might be interested in distributing my magazine due to its genre, as the
genres of magazines currently in distribution by Future Media are similar to
the genre of my magazine. The main examples of Future Media’s similar magazines
are ‘Metal Hammer’ and ‘Classic Rock’ – these two magazines appeal to the same
social group(s) that my magazine does. More than half of the people I showed my
magazine to read ‘Metal Hammer’.
In
conclusion, I there is a stronger possibility of Future Media being interested
in distributing my music magazine as the similar magazines that they currently
publish pertain to the same genres. Whereas, Bauer Media’s ‘Kerrang’ magazine
tends to feature the most popular variant of “rock” and/or “metal” at the time
of each issue’s release, and the magazine has actually been criticised for
this.
Who would be the audience for your
media product?
The audience
for my music magazine would be young adults (18-31-year-olds). This is because
the genre, “’rock’ and ‘heavy metal’”, of my magazine is generally favoured by
young adults. This is primarily due to the “emo” culture which is popular
amongst the youths of today.
How did you attract/address your
audience?
I attracted
my audience with my use of bold fonts, and a bright masthead which stands out
easily. Furthermore, I attracted my audience with the central image. The
central image of the Chaos Rising lead singer and guitarist, Justin Hart, is an
extreme close-up of him staring at the camera. I colour corrected his left eye
(the only eye visible) to be a vibrant, glowing green. This entices readers as
they notice the eye following them as they walk past the magazine.
In my
featured article, I address my audience with an informative tone which
resembles that of a news reporter’s tone when giving news. In terms of the
graphic design on my double page spread, I used a powerful and commanding
image, with the model standing tall, which is further emphasized by the low
angle shot, pointing to the off-camera crowd.
What have you learnt about
technologies from the process of constructing this product?
From the
process of constructing my music magazine, I have developed a better
understanding of the Adobe suite and its tools and plug-ins.
Throughout
the construction process of my magazine, I was constantly learning new
techniques for different tools within the Adobe suite, primarily Photoshop. I
leant how to improve the quality of my images with the use of the ‘curves’, ‘un-sharp
mask’, and ‘hue/saturation’ features. I was able to make good use of this
knowledge by using the technique on my images, which made them “stand out”
more, and look more professional.
Also, I have
learnt how to remove a certain colour from my images via the ‘remove colour’
featured – this helped with removing the backgrounds from photographs taken in
front of a green screen.
Looking back at your preliminary
task, what do you feel you have learnt in the progression from it to the full
product?
I have
learnt how to design interesting, professional, and appropriate magazine
layouts since doing the preliminary task, as is evident when one compares the
design of the school magazine designs, which I did for the preliminary task,
with the design of my music magazine. Not only this, but I have learnt how to
maintain the same colour scheme better than I knew before.
I have also
learnt how to enhance the quality of images, i.e. photographs. This proved
useful when I was editing the photographs that I had taken for my music
magazine as I was able to make them “stand out” more and look more
professional.
Furthermore,
I have learnt how to create more specialised masthead designs for magazines to
make them “stand out” better when on shelves or unorganised piles of magazines.
By making the masthead for my magazine big and bold with a bright, hazy orange
outer glow (custom outer glow, not ‘FX’ tool), I created a stylish masthead
which “stands out” quite well.
I have also
developed a very good knowledge of the Adobe suite and its tools. I now feel
very, very confident about making magazines; I actually had to make a gaming
magazine for my I.T. course, and I found the task an awful lot easier than I
would have had I not learnt about magazine design in Media Studies.
Overall, I
have learnt a lot of useful things since the preliminary task, and I feel very
confident about designing original magazine layouts.






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